Hack this! The Revolution of Repair

Everything can be hacked. Anything electronics and a CPU is a target. This becomes easy if it has WiFi or Network access! Just look at the Tesla car.

https://www.youtube.com/watch?v=1jo5ZqUz-Yg

Then there is the Hardware Hacker, breaking down the hardware to work out how it’s built and how to repair it.

Looking at websites like, ifixit, which have technical breakdowns on how to repair technology. One control the corporations can have in a dystopian future is the information on how to repair their technology. So you must go back to them to get it fixed.

IFixIt is a quiet revolution, reclaiming the Right to Repair. How this plays out in your game it up to you…

Gleaming the RED: a breakdown of changes from Cyberpunk 2020 to Cyberpunk RED

written by: Eric Michael Gonzalez

Artist:AnselmZielonka

Listen up you primitive screw heads the 2nd edition of Cyberpunk 2020 was released 30 years ago and soon Cyberpunk RED will be hitting friendly local game stores, digital hubs and night markets around the globe. Now I won’t be going into the roots of cyberpunk literature, film and its trans-humanism philosophy, because for the majority of you Smash has nuked your brain to the point where some of you can’t tell the difference between a Gibson guitar or a Gibson supercomputer. So I’ll keep it simple for you all and go over how the rules have changed from Cyberpunk 2020 to Cyberpunk Red. This won’t be a deep dive, but more of a drive by, so buckle up choombas and get ready for the break down.

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3D Printed Weapons and other goodies

A few years back in 3d printing circles, there was talk about 3d printed guns. The kind of things that would blow up in your hands, because they were made using materials that couldn’t take the strain. Roll forward a few years, and things have changes a little with this example, a Glock 19 Clone With Clear Frame!

The clear plastic frame is not 3D printed, but created on a CNC machine. It’s a small step to use an injection mold with high density plastics. And a little further to using a robust plastic to create most of the gun shape with some specialist parts (ie barrel, spring, and firing chamber) machined out of metal.

How can you use this technology both in your game and for your tabletop?

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Clone Insurance Part VII

Jodie’s Basement Part 2

I was pretty sure I was dying.  Jodie had done a lot of damage.  It hurt to breathe.  I guessed the lung was filling with blood or something else.  I coughed weakly and it hurt so badly I cried.  I was pretty sure that my shattered ribs was preventing my diaphragm from working correctly.  If I couldn’t inhale deeply, pneumonia was SURE to set in.  I was feeling like I was impossibly heavy.  The pain was a dull controlled chaos as long as I didn’t move, she had drugged me with something different this time, but with what I have no idea.  I experimented with moving my good arm and realized that I was strapped to the old hospital gurney I woke up on.  It was adjusted so that I was sitting up.  

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Fun with Hi-Tech Body Armors

Hi-tech body armor is a staple of Sci-fi & Cyberpunk. Goo-based Body Armour may seem like a great idea until the slow knife pushes through, it cops a freezing blast to become brittle, or you get blasted with some chemical that makes it flare like napalm.

So once you’ve read the sales pitch also look at the limitations of the tech to find how to break it. Most have to operate within a limited set of temperatures, but PCs also push themselves (& gear) beyond the limits. So how does it react to stuff?

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